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ID | Project | Category | View Status | Date Submitted | Last Update |
0000067 | Liberty Unleashed | Bug | public | 2013-07-05 13:17 | 2013-07-10 10:49 |
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Reporter | heekzs | |
Assigned To | | |
Priority | high | Severity | major | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | Windows | OS | Windows 8 Pro 32-bit | OS Version | |
Product Version | 0.1.0.12 | |
Target Version | | Fixed in Version | | |
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Summary | 0000067: After locking a vehicle, when you reconnect/rejoin, all vehicles are locked. |
Description | When one player locks a car, others who join the server would have all cars as locked. If the player which locked a car rejoins/reconnects, he will also have all cars as unlocked. |
Steps To Reproduce | http://pastie.org/pastes/8112816/text [^]
Paste this command in the onPlayerCommand( player, cmd, params ); |
Tags | No tags attached. |
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Attached Files | |
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