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IDProjectCategoryView StatusDate SubmittedLast Update
0000054Liberty UnleashedBugpublic2012-11-25 21:372012-11-25 21:37
ReporterStormeus 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version0.1.0.12 
Target VersionFixed in Version 
Summary0000054: Ejecting player from train does not call onClientExitedTrain
DescriptionPlayers can be safely removed from a train with the following code:
pPlayer.Pos = pPlayer.Pos;
pPlayer.RemoveFromVehicle();

However, after ejecting a player from a train, client scripts are not signaled that the player has exited the train, which can cause script bugs.
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- Issue History
Date Modified Username Field Change
2012-11-25 21:37 Stormeus New Issue
2012-11-25 21:37 Stormeus Status new => acknowledged


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