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ID | Project | Category | View Status | Date Submitted | Last Update |
0000126 | Liberty Unleashed | Bug | public | 2016-06-11 15:56 | 2016-06-11 15:56 |
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Reporter | Ankris | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.1.0.16 | |
Target Version | | Fixed in Version | | |
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Summary | 0000126: Death sync |
Description | Most of the times the death of a player isn't synced well. |
Steps To Reproduce | It shows like the player still alive, most of the times happens when it's a lagger (even if onPlayerDeath is called still showing him with 100HP) and the weapon is a vehicle. |
Tags | No tags attached. |
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Attached Files | |
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